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Dungeon Boss: Respawned

A Hero Collector RPG for Mobile by Netflix Games
Developer:
Netflix Games
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Platform:
Mobile
 
Engine:
Unity
 
Team Size:
20+
 
Development Time:
1-2 years
 
My Role:
Lead Designer / Senior Designer
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Time on Project:
1-2 years (start to launch)

Dungeon Boss: Respawned is a mobile, turn based strategy, hero collector RPG developed by Netflix Games and Boss Fight Entertainment.

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Key Features:

- 75+ Heroes with special abilities

- PvE Campaign with hundreds of unique dungeons

- Asynchronous turn-based PvP with weekly tournaments

- Guilds, tournaments, and events

- Varying Hero progression systems

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What I did:

- Led the design from start-to-launch, adapting the original game (Dungeon Boss) from the F2P model to a completely free, engagement-based game​

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- Designed and implemented the entire roster of characters, including new heroes and reworks to existing heroes

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- Designed and led implementation for the storylines feature, which allowed players to progress targeted heroes through a series of tailored quests

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- Simplified and streamlined the economy and UI/UX, removing all monetization systems​

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- Managed and organized design documentation and feature specifications

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- Led presentations and project updates for the team

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Links:

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Company/Game Website

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Hero Wiki

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© 2025 Dave Lindo
 

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