top of page

Dungeon Boss

A Hero Collector RPG for Mobile by Boss Fight Entertainment.
Boss Fight Entertainment
Team Size:
Varying from 10-25
Development Time:
5+ years (including Live)
My Role:
Time on Project:
2+ years

Dungeon Boss is a FTP mobile, turn based strategy, hero collector RPG developed by Boss Fight Entertainment.

Key Features:

- 80+ Heroes with special abilities

- PvE Campaign with hundreds of unique dungeons

- Asynchronous turn-based PvP with weekly tournaments

- Guilds, guild tournaments, and guild Boss Battle competitions

- Varying Hero progression systems like Epic gear and Runes

What I did:

- Designed, implemented, or reworked most major systems and features in the game, up to March 2019  (including heroes, events, epics, runes, and shop offers).

- Designed and implemented some of the game's top-performing events, including Winterfest (Christmas), Fantastic Feats (Thanksgiving), and Haunted Halls (Halloween) (Events include: quests, dungeons, NPCs, leader-boards, and messaging).

- Designed and implemented changes to balance the game economy, including an entire rework of in-game shops, reward systems, and resource drop rates.

- Organized and optimized data to streamline the development process and help new team members learn to create content.

- Managed and organized design documentation and feature specifications.

- Managed a group of players that would provide early feedback on the health of the PvP meta and creation of new heroes.


Company Website

Ferno Hero Promo

Hopper Hero Promo

Emperor Zulkodd Hero Promo

Jin Lei  Hero Promo

bottom of page